#ifndef __glare_d3d11_RenderTarget_Interface_h__
#define __glare_d3d11_RenderTarget_Interface_h__

#include "glare.d3d11.Prerequisites.h"
#include "glare.core.RenderTarget.h"

namespace Glare {

	class D3D11RenderTargetInterface : public RenderTarget::Interface
	{
	public : virtual ID3D11RenderTargetView* GetD3DRenderTargetView() const = 0;
	};

}

#endif // __glare_d3d11_RenderTarget_Interface_h__
